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From Tri Cities By Night

Title: Chaos Ensues

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Chapter 1: Are We There Yet?

Theme: Chaos

Mood: Mysterious

Scope: MEGA Tri-Cities

Setting: Camarilla

“When you look out at this wasteland, it's like chaos. But there's always somebody behind the wheel.” - The Ghoul, Fallout

Welcome to the darkened streets of Tri-Cities Washington, a massive city enjoying a boom in population where the neon glow of modernity casts a stark contrast against the nature preserves and wilds that surround it. The mundane world collides with the supernatural, and the eternal dance of power and politics is played out behind the masquerade.

Skyscrapers pierce the heavens, their sleek facades masking the dark secrets that lurk within, Graffiti-covered alleyways wind through the urban sprawl, connecting hidden havens and clandestine meeting places only known to those who dwell in the shadows.

A giant sports stadium complex has been built for the Tri-City Reactors owned by George Halls, along with a sprawling catholic cathedral, a massive opera house, several art museums, industrial plants, and warehouses. There is also a “Keep the Parks” project, keeping the parks active and not industrialized.

The Elysium, also known as The Orpheus Opera House, is a grandiose gathering place where the kindred come to socialize and scheme beneath the guise of civility. Here, Kindred clad in finery as timeless as they are, mingle with the neonates eager to prove their worth, their conversations veiled in layers of double entendre and subtle manipulation.

Beyond the glittering façade of the Elysium lies a city teeming with danger and intrigue. Gangs prowl the streets, their disdain for authority matched only by their thirst for chaos. Something else lurks in the shadows, their whispered prayers to the dark gods echoing through the night.

Yet amidst the chaos, there is beauty found in darkness. The new art scene displays masterpieces that speak of tormented souls and forbidden desires. The Underground Club’s pulse with the hypnotic beat of music that seems to transcend time itself. For Kindred, food is plentiful, intrigue is abundant, and power is there to be seized.

In this city, every alleyway is a potential battleground, and every whispered conversation is a dance of lies and manipulation. But, for those who can navigate its treacherous streets and survive its deadly plots, there are secrets to be uncovered, resources to seize, and mortals to manipulate.

Storyteller notes:

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XP - Base 30 (as per standard character creation rules).

Initial Character Creation Extra XP:

10 XP for Background write-up (at least 2 paragraphs)

10 XP for Timeline (several bullet points)

5 XP for Haven or Base of Operations write-up, or Modus Operandi (How do you feed, sleep, etc)

Re-accuring XP:

6xp for Game

4xp for Downtimes

4 xp for online play (for those who can’t make every game)

= 10 a Month max.

Floor (base) XP is 4 per month starting in May 2024. Current Floor XP June 2026 is: 100 XP

Elders, the 7th generation, is the lowest players allowed with 3 tasks to complete at ST discretion.


Currently, there is an Elder Freeze. All Elder concepts must be approved by TIFFANY at this time. 5/8/2025.

If you lose your Elder character at this time, you will be required to play another generation for the next character, as long as freeze is in place.

No unreleased childer. ST Restricted.

All players must have an XP log with their character sheet at the game.

No online play without a character sheet presented to the Head ST

Freebie Dots to add to your sheet:

Lore

Kindred Lore

Your Clan Lore

Your Sect Lore


Costs for Bloodlines:

Common 0 Merit Points needed

Brujah

Gangrel

[Malkavian]

Malkavian Knight of the Moon

Nosferatu

Toreador

Tremere

Ventrue

Uncommon 2-point merit

Assamite

Assamite Vizier

Follower of Set Tilacique

Follower of Set Viper

Follower of Set

Gangrel Coyote

Gangrel Anda

Giovanni

Lasombra

Toreador Ishstarri

Tremere Telyav

Venture Crusader, Rare 4 (Head ST approval, before play) 4-Point merit Assmaite Sorecer,

Gangrel Ahrimane,

Lasombra Kiaysid,

Cappadocian

Lamia

Ravnos Brahnman

Daughter of Cacophony

Gargoyle

Lasombra Corsair

Gangrel Lhiannan

Nagaraja

Ravnos,

Restricted (Head ST approval, before creation)

Tzimisce Carpathians

Tzimisce Kolduns

Cappadocian Samedi

Gangrel Noiad

Toreador Volgirre

Malkavian Ananke

Nosferatu Creeps

Bali

Caitiff

Giovanni Premascine

Bratovich Tzimisce

True Brujah

Salubri